26CornerBlitz Posted September 9, 2013 Posted September 9, 2013 Penalties, Turnovers, and Play Calling for me among your available options. Beyond that, the 3rd down defense was also not good enough.
May Day 10 Posted September 9, 2013 Posted September 9, 2013 3rd down, penalties, Spiller inneffective
first_and_ten Posted September 9, 2013 Posted September 9, 2013 Penaltes, turnovers and the drop. Even after the penalties and turnovers, if Stevie catches that ball, the Bills probably win.
The Big Cat Posted September 9, 2013 Author Posted September 9, 2013 Looks like the Rook and his handling gets a pass so far.
WellDressed Posted September 9, 2013 Posted September 9, 2013 Penalties, turnovers, converting 3rd downs.
The Big Cat Posted September 9, 2013 Author Posted September 9, 2013 Since Spiller is becoming a popular scapegoat (for lack of better term), I'd like to add that Marrone mentioned in his press conference that NE* was one of the best rush defenses last year. That's very true. Averaging 3.9 ypc allowed, they were sixth best in the NFL.
Dorkington Posted September 9, 2013 Posted September 9, 2013 Spiller being shutdown isn't a huge deal. Running backs don't always need to produce, being a threat is good enough, as long as we can take advantage of the attention by converting on pass plays.
The Big Cat Posted September 9, 2013 Author Posted September 9, 2013 Spiller being shutdown isn't a huge deal. Running backs don't always need to produce, being a threat is good enough, as long as we can take advantage of the attention by converting on pass plays. Well, that's just like your opinion, man.
GOBILLS78 Posted September 9, 2013 Posted September 9, 2013 I think the Bills defense's inability to get off the field on third down hurt more than the Bills offense's inability to convert.
sodbuster Posted September 9, 2013 Posted September 9, 2013 3rd downs, penalties, drop. In that order.
cage Posted September 9, 2013 Posted September 9, 2013 Penaltes, turnovers and the drop. Even after the penalties and turnovers, if Stevie catches that ball, the Bills probably win. Those were my three as well. The penalties were just killers. Both the big pass to Woods and first down pick-up by Jackson wiped out. They just stop the drive cold when they were moving. Both turnovers were in our own end of the field, the fumble by Spiller, just ridiculous. Then the drop by Stevie just can't be made by someone who talks as much as he does. These games really go down to just a few plays. Without the four plays I just sited, we might have not just won, but comfortably... makes you want to scream!
I_want_2_BILL_Lieve Posted September 9, 2013 Posted September 9, 2013 Is the reluctance to come out of the 'hurry up' offense under play calling? I consider them separate, and for me THAT was a major contribution. Same plays called, but with only 2 seconds left on the play clock and I think we have a different outcome. After that, the drop, and penalties.
BobChalmers Posted September 9, 2013 Posted September 9, 2013 I think the Bills defense's inability to get off the field on third down hurt more than the Bills offense's inability to convert. True. Given the number of lousy starting positions the offense put them in, it's hard to fault the defense for too much. They weren't perfect, but they did enough to win - including scoring one of the team's 3 TD's. The offense only put up 14 points - against NE you can't blame the defense too much.
The Big Cat Posted September 9, 2013 Author Posted September 9, 2013 Is the reluctance to come out of the 'hurry up' offense under play calling? I consider them separate, and for me THAT was a major contribution. Same plays called, but with only 2 seconds left on the play clock and I think we have a different outcome. After that, the drop, and penalties. This has been dissected in another thread. What you're asking for is an extra 26 seconds off the clock. Do you think that would have been the difference? Also, the players and coaches (rightly, IMO) approached that drive with scoring being the primary objective, NOT milking the clock. Given how they executed, however, even if the latter would have been the goal, it would have resulted in 26 less seconds for the Patriots. So I go back to the question above: do you still think that would have been a difference?
Luxy312 Posted September 9, 2013 Posted September 9, 2013 As always is the case, turnovers were an issue. All but 9 of NE's points came off of turnovers. Nobody is going to beat the Patriots by putting them in a position where they need to do nearly nothing to score. I thought the defense played pretty good, although they're still getting gashed by running backs. That absolutely must stop. I saw exactly what I wanted to see out of EJ. He made good decisions, didn't get rattled in the pocket and didn't turn the ball over. The idea that they somehow should have tried to milk the clock at the end of the game is stupid. Play to not lose and most of the time you will lose.
SRQ_BillsFan Posted September 9, 2013 Posted September 9, 2013 I think the Bills defense's inability to get off the field on third down hurt more than the Bills offense's inability to convert. This over and over. What about better execution by Pats. ... and especially Brady able to thread the needle on several passes when the game was on the line.
Leelee Phoenix Posted September 9, 2013 Posted September 9, 2013 I'm surprised by the lack of Manuel being held back votes This is a passing league, let your QB do his job
I_want_2_BILL_Lieve Posted September 9, 2013 Posted September 9, 2013 This has been dissected in another thread. What you're asking for is an extra 26 seconds off the clock. Do you think that would have been the difference? Also, the players and coaches (rightly, IMO) approached that drive with scoring being the primary objective, NOT milking the clock. Given how they executed, however, even if the latter would have been the goal, it would have resulted in 26 less seconds for the Patriots. So I go back to the question above: do you still think that would have been a difference? Yeah I do. It would be 26 seconds per play right.
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